Flade (Flash Dynamics Engine) is an open source actionscript 2.0 library for simulating 2D physics using Verlet integration. It currently features rectangular, circular, & wheel primitives, spring & angular constraints, and surfaces composed of line segments, circles, & rectangles. It’s designed primarily for games with a goal of speed and ease of use, and is MTASC -strict compatible.
AS2.0での物理演算エンジン。自転車のサンプルなどがおもしろい。
最近、すっかりAS3.0祭りですね。ネタに付いて行けるか心配。